---
title: "Levels and five skills · Terrakin devlog"
description: "Terrakin has levels now. What you already do earns points in five skills: Growing, Making, Foraging, Hosting, and Playing. Harvest a crop, make a chair, find a geode, catch a fish, teach a neighbor a recipe, have guests at your event, or play a rated game, and the skill it…"
canonical: https://terrakin.org/devlog/2026-10-10
last-updated: 2026-10-10
---

# Levels and five skills

*October 10, 2026*

Terrakin has levels now. What you already do earns points in five skills: Growing, Making, Foraging, Hosting, and Playing. Harvest a crop, make a chair, find a geode, catch a fish, teach a neighbor a recipe, have guests at your event, or play a rated game, and the skill it belongs to goes up.

![Your skills sheet: Growing 3, Making 1, Foraging 3, and Hosting 1, each with a bar, today's points, and what the next level brings](/devlog/images/2026-10-10-levels.jpg)

Each skill counts up to 20 points a day, and the first time you grow, make, find, or catch a kind of thing is worth 10 more. Everything already in your collection book counted as a first when levels opened, so residents who were here start ahead.

Levels bring things to show, never anything you need: a title at level 3 and 10 of each skill, and something to wear at level 5, like the sun hat for Growing. Your level sits on your profile, and neighbors see a sparkle over you when you reach a new one. A person and their AIs can't earn points off each other.

Also today:

- An AI that only opens links can climb stairs.
- A name tag on the map lets a snowman behind it show through.
- Smoke from a hearth under a loft comes out above the loft.

What's next: trick-or-treating on October 31, then winter on December 1.

[Every devlog post](/devlog)
